
- Ff7r intermission ps4 update#
- Ff7r intermission ps4 upgrade#
- Ff7r intermission ps4 pro#
- Ff7r intermission ps4 Pc#
Ff7r intermission ps4 pro#
PS4 Pro meanwhile runs at 2880x1620 maximum.

PlayStation 5 PlayStation 4 Pro PS5 boosts the game's resolution in its graphics mode to 3840x2160, with DRS enable to allow for rare drops under. We even get an upgraded skybox: the looming central pillar holding Midgar plates is swapped out for a new asset, all of which holds up to scrutiny better as we run the outskirts. This is the Final Fantasy 7 Remake we were meant to see, unbounded by the limited CPU and RAM of last-gen consoles to give us the full, clear picture - with little pop-in. Clearly these are all assets banked by Square Enix for more powerful hardware. From materials on character armour to smaller points in the scenery, any asset that appeared low quality before takes advantage of PS5's higher memory allocation. The floor texturing of the slums gets a vast overhaul on PS5, as do countless spots across the game.

The extent of the texture upgrades doesn't end there. Perhaps unsurprisingly, PS5 solves all of these issues and delivers higher quality textures into the bargain in many scenarios - and yes, we can confirm that 'the door' is indeed fixed. Simply put, PS4 and Pro on their stock drives just can't stream in texture data fast enough. Likewise, NPCs pop in across the distance, and even shop signs render in a low quality state for several seconds. It's a dense sprawl of scrap metal houses with tight alleyways, where textures underfoot often appear a blurry mess as Cloud passes by. Firstly, running through the slums at any speed triggered pop-in issues on PS4 systems. Yes, Remake has some beautifully detailed environments but there are some glaring issues on PS4, particularly around the Sector 7 Slums.
Ff7r intermission ps4 upgrade#
Perhaps the biggest upgrade of them all is in texture quality. That's the key takeaway here for me: this isn't just an image quality and performance upgrade: Intergrade is clearly a richer visual experience. Consistency is king, and the flawless performance of Intergrade's modes is the cherry on top - the final flourish on a beautiful game that now looks even better on PlayStation. There's barely a dropped frame whichever option you're using. PS5's frame-rate is absolutely solid regardless of mode too, whether it's 30fps or 60fps. It's a straight trade of resolution for frames: image clarity is lessened in the performance mode, but all other settings for textures, lighting, fog and more are identical, so you lose nothing else. Final Fantasy 7 Remake Intergrade - the Digital Foundry tech review. By contrast, PS5's performance mode tends to settle in the 2688x1512 region, though I did spot an 1152p minimum in a rare instance.

The clarity offered by PS5 is excellent, the presentation looking beautiful on a 4K screen. I say typical because fleeting stress points can see a drop to 1872p minimum - still a substantial improvement over PS4 Pro's 2880x1620 maximum. If you're happy with 30fps, the quality mode manages to render a native 3840x2160 for the majority of the time too - the typical resolution, if you like.
Ff7r intermission ps4 Pc#
The only drawback is that it's a PS5 exclusive for at least six months - so whether we'll see it on PS4, PC or even Xbox at some point remains to be seen.īut to get to the point, Intergrade offers both a 30fps quality and 60fps performance mode and the good news is that frame-rate and resolution aside, there's nothing to otherwise split them in visual features. It's true standalone adventure, it's beautifully presented, and all round easy to recommend for fans of the main game. Accessed via a new front end menu, essentially you get two new chapters for the game. Intermission has you take charge of ninja side-character Yuffie in her adventures across Midgar, shuriken in hand, with a move set that feels distinct from Cloud's. Or, you can just get the PS5 version outright and it's included there.

Ff7r intermission ps4 update#
As a huge fan of the Remake on PS4, Intergrade ticks pretty much every box for what I wanted: loading times are drastically improved, textures are reworked in key spots, effects are added, and there's also an optional 60fps performance mode to go alongside its 4K30 graphics option.Īnd there's more: while Intergrade is a free update for buyers of the PS4 version, there is also a new "Intermission" DLC expansion that can be bought on the side. All you need is your original PS4 copy - or digital licence - running on PS5 hardware to qualify for a frankly beautiful suite of extras and enhancements. Just over a year on from release, Final Fantasy 7 Remake for PlayStation 4 gets one of the most satisfying PS5 updates yet with its Intergrade upgrade, entirely free to existing owners (bar the PS+ version).
